![]() Still, I wouldn’t come to Tormentum looking for Frank Herbert-level mythology here. The story itself is drab and exposition-heavy, but there are some nice touches. If Resident Evil ever released a point-and-click game, this is what the puzzles themselves would look like. There are four or five main chapters in the game, each containing several overlapping puzzles. The Giger-ness of it all is what is most appealing, so the consistently eye-popping visuals are sincerely the reason to play this game. ![]() Along the way are the sorts of creatures that might be found in ridiculous dark fantasy novels, but for some reason they work here. The main thrust of Tormentum is for players to trudge through the literally hellish world the main character inhabits. Beyond its lingering monotony lies a game whose bizarre premise and striking visuals overwhelm a sometimes underwhelming gaming experience. Don’t let the visual aesthetic fool you, though: Tormentum, beneath its facade of hyper-weird, metal cover visuals, is a very traditional point-and-click adventure game. Even the less provocative set pieces are way interesting to enjoy. Visually, the game is consistently inventive. It’s dark fantasy with a wicked twist, so think Game of Thrones by way of Stephen King’s Dark Tower series. Set in a dystopian world-adjacent, it tells the story of an unnamed protagonist who escapes from prison, only to wander a desolate landscape in search of an exit. Giger painting for several hours and don’t want to visit a museum, then a little title called Tormentum – Dark Sorrow might just be the game for you. Pick it up.Ĭlick on the little numbers below to continue to the next page or click here.If you’ve ever wondered what it would be like to wander around in an H.R. The spider will eat the deadly snack and drop a spider leg covered in poison. Place it in the socket on the hanging puppet’s forehead, then pull the lever to summon the spider. Press the little symbol button when you’re ready and it will create a metal symbol. Use the arrows to rotate the circles as needed. You need to match the colors to the one in your notebook with a big X on it. Open another drawer to access the puzzle that you’ll solve using that clue. ![]() Open one drawer and get a clue for your notebook. Open the small cabinet and take the sticks of the bird’s nest. See this guide to find out the correct choice.ģ0. This is another choice you have to make, whether to kill her as the jester instructed, or use the key to free her. But before going in, use the bladed key on the witch in the cage. Use the key you just picked up to unlock the door. Go back to the door of the spider’s room. Go back up and this time go up through the left side, so you can grab the guard’s key that he dropped.Ģ9. See this guide to find out the correct choice.Ģ8. Here you have another choice, whether to open the door and let the spider kill the guard, or to close the door. Place the three ruby eyes in the sockets of the spider mechanism. Go down to the sewers and then down the ladder to where the periscope is. If you want to see which is the right decision, check this guide I made.Ģ7. You now have the choice to kill the guard or spare him. This is your first choice in the game that affects the ending. Using the clue with the Hebrew letters, activate the controls. Go back down to where the guard is torturing a soul. Also, read the note on the table to get a clue for your notebook.Ģ6. Take the piece of meat off the table and the ruby eye from the statue. Tap the gems in the order shown below.Ģ5. Now you need to use the clue from your journal to solve the clock hands puzzle. Place the two medallion end halves on the door. Pick up the other piece of the broken medallion and look through the periscope at the door of the spider’s room above.Ģ4. ![]() Then go down the ladder to go even deeper. Use the leather belt with the moving gears to get the water to drain.
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